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Dragon
The dragons are one of the oldest beings on the Tutu planet continent. They are powerful creatures and control various of supernatural abilities. However, most of the existing dragons are the descendants of the true dragons, and those true dragons have rarely appeared. As the number of different pieces of this race increases, the initial mana of the dragon increases.
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Human
The aborigines of Tutu planet, a group of which learn to master the elemental energy in order to survive through the harsh environment. The Human attack has the chances to silence the enemy. As the number of different pieces of Human race increases, the chances of all the Human sliencing the enemy units will be increased.
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Feathered
The people of Light-Feathered are swift rangers who are very good at evading incoming attacks. Coming from an alien planet, they believe in the God of Vitality. As the number of different pieces of this race are increased, the chances of all the Light-Feathered evading the enemy attacks will also increase.
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Demon
Demons are symbols of evil. They don't have any emotions with other creatures. Even those Demons disgusted with each other. When there is only one demon on the field, dealing additional 50% of pure damage.
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Goblin
Goblins, the most intelligent and smartest kind has ever lived! Along with their cowardice and crafty. As the number of different pieces of this race increased, the armor and life regen ability of all friendly pieces will be improved.
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Beast
Most of the beasts are currently in very primitive, and killing is their only nature. With the increase in the number of different pieces of this race, the damage of all friendly pieces increased.
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Cave
Cave Clan people are very durable tanks, as the number of different pieces of Cave Clan increases, all of Cave Clans gain bonus HP.
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Marine
After some humans enter the ocean, their body is alienated, hence the Marine People was born, which can interact with the Soul power in deep sea. With the increase in the number of different pieces of this race, the magical resistance of all friendly pieces will be increased.
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Egersis
Egersis people are special undead races with self-awareness, most of them are called evil creatures. There are both physical creatures such as zombies and ghouls, as well as energy creatures such as Souls. The core strength of these creatures comes from the power of the Soul. With the increase in the number of different pieces of this race, the armor of the enemy pieces is decreased.
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Glacier
The Glacier originates from the Gork Mountain, which is covered with snow all the year round. They are very strong, not afraid of coldness, and are good at assaults. As the number of different pieces of this race increases, the attack speed of all the Glacier increases.
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Divinity
Reduces all ally pieces' Skill CD by half if no any other Race Synergies except the Divinity Synergy has been activated.
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Dwarf
The Dwarves are deep in the depths of the earth. They are stubborn and good at drinking, forging and smelting. They have created all the artifacts on this land. The dwarf can increase his attack distance by 2 grids.
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Spirits
The Spirits is an ancient mainland aboriginal, extremely violent and unstable. They are unwilling to take the initiative to attack others and are keen to maintain the stability of the world. As the number of different pieces of this race increases, all friendly pieces have a chance to turn melee attackers into stone.
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Kira
Kira are greedy and lazy people. They are cold-blooded and brutal cannibal. They are strong and good at melee combat. They can make their huge physique more agile through special abilities.
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Dragon
The dragons are one of the oldest beings on the Tutu planet continent. They are powerful creatures and control various of supernatural abilities. However, most of the existing dragons are the descendants of the true dragons, and those true dragons have rarely appeared. As the number of different pieces of this race increases, the initial mana of the dragon increases.
Counter Race:
Countered Race:
Human
The aborigines of Tutu planet, a group of which learn to master the elemental energy in order to survive through the harsh environment. The Human attack has the chances to silence the enemy. As the number of different pieces of Human race increases, the chances of all the Human sliencing the enemy units will be increased.
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Countered Race: